advantage play

Setting and influencing the dice roll is just part of the picture. To beat the dice you have to know how to bet the dice. Whether you call it a "system," a "strategy," or just a way to play - this is the place to discuss it.

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advdel77
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advantage play

Post by advdel77 » Sat Dec 20, 2014 7:31 pm

i am not sure of the name of this system. doey dont and lay odds against the point. if you lose you continue with doey dont but increase your lay odds against the point up to someone making 4 points, then you can either walk away or start a new session and consider first session a loss. has anyone experienced this type of play. seems like it would work on a cold or choppy table.advdel77

luxlogs

Re: advantage play

Post by luxlogs » Sat Dec 20, 2014 7:47 pm

It's called "The Patrick System" ala John Patrick

It works til it don't

VegasDiceController

Re: advantage play

Post by VegasDiceController » Sat Dec 20, 2014 11:13 pm

luxlogs wrote:It's called "The Patrick System" ala John Patrick

It works til it don't
LMAo

that made me laugh


The David Lessnau Green system worked well... Until 4/10 whacked you

here is how it works; Say you are trying to achieve a $25 unit win so goal is to win 10 units of $25 or $250 for session

Doey/Dont say $10/10 point is 9.. Lay 45 to win 30. If you win you continue at 1 unit. If you lose your next bet is to go for a 2u/$50 win. Say you lost and next point shooter establishes is a 10. You Lay to Win $50. So $100 lay, shooter does not make it. You Win $50, -45 of first point lost for a net of $15 Win.

Next shooter is 1 unit. Say its a 6. Lay $30 to win 25...Say you Lose... Next point same shooter is an 8. Lay $60 to make $50. Say shooter makes the 8, now thats 2 points. Your loss is 2 points and this cost you minimum of $30 +60, So $90 lost.

Same shooter establishes a point of 5. You sit and wait for the 7 out then resume back at 1 unit.
This keeps you from getting destroyed on one shooter.

Its called GREEN. Thats basically it. If you have something to use for the Hot shooter, do side strategy It might help get to win goal faster.

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heavy
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Re: advantage play

Post by heavy » Sun Dec 21, 2014 2:54 am

Yeah, it's just the Doey Don't if you're taking the odds. It's the Patrick System if you're laying odds. Either way - it's not a particularly good strategy. Kills your casino rating and you are not really hedging anything. The $10 Pass bet carries a 1.41% house edge and the $10 Don't Pass carries approximately the same house edge. Bottom line, you're losing 1.41% of $20 over the long run - whereas if you just picked a side you'd be losing 1.41% of $10 over the long run.
"Get in, get up, and get gone."
- Heavy

VegasDiceController

Re: advantage play

Post by VegasDiceController » Sun Jan 04, 2015 11:50 am

VegasDiceController wrote:
luxlogs wrote:It's called "The Patrick System" ala John Patrick

It works til it don't
LMAo

that made me laugh


The David Lessnau Green system worked well... Until 4/10 whacked you

here is how it works; Say you are trying to achieve a $25 unit win so goal is to win 10 units of $25 or $250 for session

Doey/Dont say $10/10 point is 9.. Lay 45 to win 30. If you win you continue at 1 unit. If you lose your next bet is to go for a 2u/$50 win. Say you lost and next point shooter establishes is a 10. You Lay to Win $50. So $100 lay, shooter does not make it. You Win $50, -45 of first point lost for a net of $15 Win.

Next shooter is 1 unit. Say its a 6. Lay $30 to win 25...Say you Lose... Next point same shooter is an 8. Lay $60 to make $50. Say shooter makes the 8, now thats 2 points. Your loss is 2 points and this cost you minimum of $30 +60, So $90 lost.

Same shooter establishes a point of 5. You sit and wait for the 7 out then resume back at 1 unit.
This keeps you from getting destroyed on one shooter.

Its called "GREEN". Thats basically it. If you have something to use for the Hot shooter, do side strategy It might help get to win goal faster.
Forgot to mention.... Using only 2 point Losses and stopping 'GREEN' by David Lessnau, Was tested against 72 hrs at the Craps Table and it Beat the book. Not many mechanical systems that I know have beat 72 hrs at the craps table.

One of these days i will run Level 1 thru Level 6 of TrendSetterCraps against 72 hr book. Its a time thing for me, as why would I waste countless free hours of testing on something I know already works over the last 15 years, when i could take that same 'Time' spent on testing and go play $100 units and achieve 10 unit win goal in 1-2 hr session? Well, I guess I just answered my own question right?, lol

Any other mechanical systems out there ever 'Tested against 72 hrs book dice rolls'?

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heavy
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Re: advantage play

Post by heavy » Sun Jan 04, 2015 8:04 pm

Pointless since the 72 hour book has a known dark side bias.
"Get in, get up, and get gone."
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offaxis
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Re: advantage play

Post by offaxis » Sun Jan 04, 2015 8:40 pm

For this play what's the bank roll needed? Our should I say how much for one session? To try it out. :shock:
offaxis

Dylanfreake
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Re: advantage play

Post by Dylanfreake » Mon Jan 05, 2015 5:35 am

As far as how much of your gambling bankroll to risk for a session of Green System play, I`d say about 4%.

VegasDiceController

Re: advantage play

Post by VegasDiceController » Mon Jan 05, 2015 10:50 am

Dylanfreake wrote:As far as how much of your gambling bankroll to risk for a session of Green System play, I`d say about 4%.

I want to say you buy in for 10 units. $25 unit. So $250. I wanna say win goal is 5u, using trailing stop loss. Use to play it years ago at SAMs town bc of 100 times odds.

Heavy mentioned 72 hrs is biased toward DP. Maybe test it first 100 pages on big Zumma system tester book

offaxis
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Re: advantage play

Post by offaxis » Mon Jan 05, 2015 9:57 pm

okay $250 with a win goal of $125. That would be about maybe 10 -20 players mattering how the night is going. Did I fique this right.
offaxis

VegasDiceController

Re: advantage play

Post by VegasDiceController » Wed Jan 07, 2015 9:16 pm

offaxis wrote:okay $250 with a win goal of $125. That would be about maybe 10 -20 players mattering how the night is going. Did I fique this right.

Correct.

offaxis
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Re: advantage play

Post by offaxis » Fri Jan 23, 2015 11:15 am

I tried this play, I got wacked on the first player by over $150.00, I would have kept playing but; my husband was with me. Told me to stop and bet the way I normally bet. Made back half my money, then it was time for the show. I do have to say if I did continue I would have been ahead with the play. Maybe next time I will lower my betting edge. I was trying to get the $25 per win.
offaxis

advdel77
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Re: advantage play

Post by advdel77 » Fri Jan 23, 2015 12:56 pm

if a shooter rolls 4-points it will take you to level 4 and the max loss if you follow the system is $240. at that point you walk away or start over at level 1. it is a grind and is boreing to play. i have had some success with it because it is rare someone rolls 4-points. it happens but not consistantly.advdel77

offaxis
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Re: advantage play

Post by offaxis » Fri Jan 23, 2015 6:59 pm

No I was do the 2 point and wait for the next player. So I lost on the 4 and 10. next yes he seven out. Next player 7 out. the only person making points was that one guy. Each time two points seven out. Myself did not make any points but had long hands. I do/don't lay $50 next time do/don't lay $100. WACK!
offaxis

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