Heavy's Twisted Sister
Posted: Wed Apr 24, 2013 8:28 am
Okay, I've been toying around with press moves lately - working on material for what I hope will be an upcoming betting strategy/press moves video. Here's the latest play - one that some of you may find interesting.
The play starts with a $2K bankroll (you can always drop a zero and play smaller) and a "qualified" table/shooter. That means players have been making passes, tossing a few decent hands, and routinely get passed establishing a point and rolling at least one inside number before I put any action in play.
First play - $160 across including the point. The plan - to use the pay offs plus the base bet on the sister number to power press any number that rolls. Let's run through an example.
$160 across - 4 rolls - pays $50 for $1 - instruct the dealer to "bring down my $25 ten - take that $25 plus the $50 pay off an make my 4 look like $100." Your next hit on the 4 will pay $200 for $5. Press the 4 to $250 and lock up $50 - essentially recovering your initial investment on the 4 and 10.
9 rolls - pays $35 - instruct the dealer to "bring down my $25 five - take the $25 plus the $35 pay off and make the nine look like $85." Note - if the casino allows buy bets on the five and nine you should buy the number at this point. On the next hit press to $150 and lock up the difference (depending on the pay off - place or buy ).
6 rolls - pays $35 - take down the $30 eight and make the 6 look like $90. Next hit pays $105. Press to $132 and lock up $62, again locking up your initial investment.
Assuming you managed to roll a 4 or 10, a 5 or 9, and a 6 or 8 - you'll have six numbers up, working, paid for, and ready to kick off a decent profit.
The play starts with a $2K bankroll (you can always drop a zero and play smaller) and a "qualified" table/shooter. That means players have been making passes, tossing a few decent hands, and routinely get passed establishing a point and rolling at least one inside number before I put any action in play.
First play - $160 across including the point. The plan - to use the pay offs plus the base bet on the sister number to power press any number that rolls. Let's run through an example.
$160 across - 4 rolls - pays $50 for $1 - instruct the dealer to "bring down my $25 ten - take that $25 plus the $50 pay off an make my 4 look like $100." Your next hit on the 4 will pay $200 for $5. Press the 4 to $250 and lock up $50 - essentially recovering your initial investment on the 4 and 10.
9 rolls - pays $35 - instruct the dealer to "bring down my $25 five - take the $25 plus the $35 pay off and make the nine look like $85." Note - if the casino allows buy bets on the five and nine you should buy the number at this point. On the next hit press to $150 and lock up the difference (depending on the pay off - place or buy ).
6 rolls - pays $35 - take down the $30 eight and make the 6 look like $90. Next hit pays $105. Press to $132 and lock up $62, again locking up your initial investment.
Assuming you managed to roll a 4 or 10, a 5 or 9, and a 6 or 8 - you'll have six numbers up, working, paid for, and ready to kick off a decent profit.